How it works
Licensing is how most commercial illustration works, and it is often misunderstood. This page covers what you actually get, what it costs, and how the process runs from first contact to finished product.
The basics
When you licence a piece of artwork, you are buying the right to use it in a specific way. The artist retains copyright (meaning they keep ownership of the original image) but grants you permission to print it on your products, within the terms you both agree.
This is standard practice across the greetings, homeware, fabric and gift industries. Manufacturers, publishers and retailers licence illustrations rather than buying them outright because it is more flexible, often less expensive, and because it allows the illustrator to continue building a body of work that the market can draw on over time.
Every licence from this studio specifies four things:
Non-exclusive means the same artwork could also be licensed to other companies — possibly competitors. Exclusive means only your company can use it in the specified product/territory/term combination. Exclusivity costs more, because you are buying the studio out of that potential revenue from others.
The decision often comes down to market position. A large retailer with a national card range would usually want exclusivity; a small independent selling locally might not need it and would rather keep the cost down. Both are valid, and the studio will be straight with you about what makes sense for your situation.
Licensing fees at Brooks Smith Creative are flat-fee rather than royalty-based for most arrangements. You pay an agreed amount upfront, and the licence is yours for the term. There are no per-unit royalty calculations to track, no quarterly statements to produce, no arguments about what counts as a sale.
The flat fee is calculated against the product type, print run estimate, territory and term. A short-run exclusive licence for a UK-only homeware piece is priced differently from a worldwide licence for a mass-market greeting-card publisher. The studio quotes clearly and in writing before any agreement is signed.
For ongoing relationships (a regular pattern supplier, a publisher with a series) a framework agreement covering a batch of images over a longer period is usually both more practical and better value for both sides.
Not all imagery licenses equally. The work that performs best on licensed products tends to share a few characteristics:
If the archive does not have exactly what you need, a commission is the answer. You provide a brief (product, style reference, colour palette, deadline) and the studio produces artwork built specifically for it. Commissions go through a concept/sketch stage, a development round, and a final delivery stage. Most commercial commissions include two rounds of revisions within the quoted fee.
Commissioned artwork is licensed in exactly the same way as archive work. The commission fee covers the creation of the piece; the licensing fee covers the use of it. This is standard industry practice, and the studio's quotes are itemised clearly so you can see both figures.
The simplest way is to email [email protected] with a brief description of what you are making and which piece (or direction) you are interested in. The studio will respond within two working days with availability, indicative pricing, and any questions needed to produce a proper quote.
First time licensing illustration? That is completely fine — most of the studio's clients started there. The first email does not need to be a formal brief; a sentence or two about the product and the feel you are after is enough to start a useful conversation.
The practicalities
Final artwork is delivered as high-resolution TIFF or layered PSD — whichever your production process requires. Repeat patterns are supplied with tile guides and repeat information. Colour profiles are provided in CMYK for print and RGB for digital; the studio can also supply Pantone equivalents for spot-colour print runs.
Turnaround for licences of existing archive work is typically two to five working days from signed agreement to file delivery. Commissions run longer — most commercial projects take three to six weeks from brief to final delivery, depending on complexity and revision rounds. Deadlines are discussed at the quotation stage; if you have a production date that matters, say so early and the studio will tell you honestly whether it is achievable.
Browse the portfolioDrop an email with what you are making and what you saw in the portfolio. The studio quotes clearly and quickly, and keeps the paperwork straightforward.
Get in touch Browse the work first